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My name's Tim Davies. I'm a Level Designer, this is my portfolio.

In my current role as Level Design Director, I focus on quality and attention to detail. I empower my team to contribute their own ideas, take ownership of their content, and deliver experiences that align with the game’s creative pillars.

I’ve been in the industry for over 16 years, primarily working on AAA open-world titles, with additional experience in racing games. I enjoy working with multiple departments to bring games to life, evoke emotions, and aim to design gameplay that offers clear and meaningful choices to the player.

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PROJECTS

FC6_LBW_Cover.jpg
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Farcry Primal
Farcry 5
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