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My name's Tim Davies. I'm a Level Designer, this is my portfolio.

In my current role as Level Design Director, I focus on quality and attention to detail. I guide teams to develop their ideas, take ownership of their content, and deliver experiences that align with the game’s creative pillars.

I’ve been in the industry for over 18 years, primarily working on AAA open-world titles, with additional experience in racing and stealth.


I enjoy working with multiple departments to bring games to life and convey emotion. I aim to design gameplay that makes the player feel smart.

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PROJECTS

FC6_LBW_Cover.jpg
game_covers.jpg
Farcry Primal
Farcry 5
PersonalProject.jpg
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